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 Tri-State Speedway BETA BUILD RELEASE!

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PostSubject: Tri-State Speedway BETA BUILD RELEASE!   Sat Jul 10, 2010 7:24 pm

This is more to screw around with, I haven't made the AI, set the pit-road and start/finish line lines in the AI, among other things. Have fun kiddies! Smile

link coming after my online race


Last edited by Josh Mertz on Tue Jul 13, 2010 9:04 pm; edited 1 time in total
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Nick399
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sat Jul 10, 2010 8:02 pm

Post it with the link next time.

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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sat Jul 10, 2010 9:31 pm

http://www.mediafire.com/?zgjj2umn3hd
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lat8829
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sat Jul 10, 2010 9:47 pm

Is this a real track or a fictional?
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sat Jul 10, 2010 10:12 pm

Can we get screenshots and/or a demonstration video?

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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sat Jul 10, 2010 10:55 pm

Fictional track I built from scratch.
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Alessandro Milano Rossini
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 3:03 am

Josh, can you post a sandbox tutorial?
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 12:33 pm

The one I used:

http://members.fortunecity.com/havoline28/pageone.htm
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 12:54 pm

Sandbox wont work on Vista.
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 12:58 pm

Yes it does. Set it to Windows 95 compatibility mode.
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 1:03 pm

When I get home, work will start on Sunrise Motor Speedway. Razz
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 5:11 pm

About to turn a few hot laps at the Tri-State Speedway. Cool
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 6:05 pm

Working on it some more...it's basically done object wise...working on the INI and retexturing things. AI to come later.
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racer48racer
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 8:47 pm

Josh could this program work for making tracks on nr2002?
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 8:52 pm

no.
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 9:14 pm

Josh, how do you get WinMip2 to work on Vista?
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 9:57 pm

Get the dlls...
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 10:00 pm

Where do I get em?
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 10:05 pm

The WinMip page.
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 10:08 pm

Then I just put it in the WinMip folder, right? Sorry for being a fr00b.
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racer48racer
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 10:25 pm

Josh Mertz wrote:
no.
ok
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 10:41 pm

pennst24 wrote:
Then I just put it in the WinMip folder, right? Sorry for being a fr00b.

No...C:\Windows\system\
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 10:55 pm

Alright, two last questions:

1. How do you edit/change billboards?
2. How do you "repave" a track?
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 11:09 pm

1.) convert the mips to tgas/bmps
2.) Edit the mips.
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PostSubject: Re: Tri-State Speedway BETA BUILD RELEASE!   Sun Jul 11, 2010 11:25 pm

Going to completely start from scratch on this one...now that I have a bit of knowledge with Sandbox...
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